Lorin
Assets





Attributes
Level 80
| | 5,468 |
|---|---|
| | 564 |
| | 463 |
| | 5.00% |
| | 50.00% |
| | 5.00% |
| | 50.00% |
| | 30.00% |
| | 100.00% |
| | 400 |
Growth
| Level | | | |
|---|---|---|---|
| 1 | 744 | 77 | 21 |
| 10 | 1,079 | 111 | 49 |
| 20 | 1,748 | 180 | 106 |
| 30 | 2,418 | 250 | 171 |
| 40 | 3,088 | 319 | 236 |
| 50 | 3,757 | 388 | 301 |
| 60 | 4,427 | 457 | 366 |
| 70 | 5,096 | 526 | 432 |
| 80 | 5,468 | 564 | 463 |
Level-Up Cost
Level 1 → 80
| Total EXP | 4,630,900 |
|---|---|
| Total Ounce | 425,050 |
EXP Material Conversion
| Material | EXP |
|---|---|
| | 4,620,000 |
| | 10,000 |
| | 2,000 |
Overflow EXP:1,100
| Level | EXP | Cumulative EXP | Ounce |
|---|---|---|---|
| 1 | 1,000 | 0 | 10 |
| 2 | 1,400 | 1,000 | 20 |
| 3 | 1,800 | 2,400 | 30 |
| 4 | 2,200 | 4,200 | 40 |
| 5 | 2,600 | 6,400 | 50 |
| 6 | 3,000 | 9,000 | 60 |
| 7 | 3,400 | 12,000 | 70 |
| 8 | 3,800 | 15,400 | 80 |
| 9 | 4,200 | 19,200 | 90 |
| 10 | 5,000 | 23,400 | 130 |
| 11 | 5,450 | 28,400 | 160 |
| 12 | 5,900 | 33,850 | 190 |
| 13 | 6,350 | 39,750 | 220 |
| 14 | 6,800 | 46,100 | 250 |
| 15 | 7,250 | 52,900 | 280 |
| 16 | 7,700 | 60,150 | 310 |
| 17 | 8,150 | 67,850 | 340 |
| 18 | 8,600 | 76,000 | 370 |
| 19 | 9,050 | 84,600 | 400 |
| 20 | 10,000 | 93,650 | 500 |
| 21 | 10,900 | 103,650 | 580 |
| 22 | 11,800 | 114,550 | 660 |
| 23 | 12,700 | 126,350 | 740 |
| 24 | 13,600 | 139,050 | 820 |
| 25 | 14,500 | 152,650 | 900 |
| 26 | 15,400 | 167,150 | 980 |
| 27 | 16,300 | 182,550 | 1,060 |
| 28 | 17,200 | 198,850 | 1,140 |
| 29 | 18,100 | 216,050 | 1,220 |
| 30 | 20,000 | 234,150 | 1,330 |
| 31 | 22,800 | 254,150 | 1,480 |
| 32 | 25,600 | 276,950 | 1,630 |
| 33 | 28,400 | 302,550 | 1,780 |
| 34 | 31,200 | 330,950 | 1,930 |
| 35 | 34,000 | 362,150 | 2,080 |
| 36 | 36,800 | 396,150 | 2,230 |
| 37 | 39,600 | 432,950 | 2,380 |
| 38 | 42,400 | 472,550 | 2,530 |
| 39 | 45,200 | 514,950 | 2,680 |
| 40 | 50,000 | 560,150 | 2,860 |
| 41 | 52,000 | 610,150 | 3,100 |
| 42 | 54,000 | 662,150 | 3,340 |
| 43 | 56,000 | 716,150 | 3,580 |
| 44 | 58,000 | 772,150 | 3,820 |
| 45 | 60,000 | 830,150 | 4,060 |
| 46 | 62,000 | 890,150 | 4,300 |
| 47 | 64,000 | 952,150 | 4,540 |
| 48 | 66,000 | 1,016,150 | 4,780 |
| 49 | 68,000 | 1,082,150 | 5,020 |
| 50 | 75,000 | 1,150,150 | 5,300 |
| 51 | 76,750 | 1,225,150 | 5,660 |
| 52 | 78,500 | 1,301,900 | 6,020 |
| 53 | 80,250 | 1,380,400 | 6,380 |
| 54 | 82,000 | 1,460,650 | 6,740 |
| 55 | 83,750 | 1,542,650 | 7,100 |
| 56 | 85,500 | 1,626,400 | 7,460 |
| 57 | 87,250 | 1,711,900 | 7,820 |
| 58 | 89,000 | 1,799,150 | 8,180 |
| 59 | 90,750 | 1,888,150 | 8,540 |
| 60 | 100,000 | 1,978,900 | 8,960 |
| 61 | 103,000 | 2,078,900 | 9,470 |
| 62 | 106,000 | 2,181,900 | 9,980 |
| 63 | 109,000 | 2,287,900 | 10,490 |
| 64 | 112,000 | 2,396,900 | 11,000 |
| 65 | 115,000 | 2,508,900 | 11,510 |
| 66 | 118,000 | 2,623,900 | 12,020 |
| 67 | 121,000 | 2,741,900 | 12,530 |
| 68 | 124,000 | 2,862,900 | 13,040 |
| 69 | 127,000 | 2,986,900 | 13,550 |
| 70 | 140,000 | 3,113,900 | 14,110 |
| 71 | 142,600 | 3,253,900 | 14,800 |
| 72 | 145,200 | 3,396,500 | 15,490 |
| 73 | 147,800 | 3,541,700 | 16,180 |
| 74 | 150,400 | 3,689,500 | 16,870 |
| 75 | 153,000 | 3,839,900 | 17,560 |
| 76 | 155,600 | 3,992,900 | 18,250 |
| 77 | 158,200 | 4,148,500 | 18,940 |
| 78 | 160,800 | 4,306,700 | 19,630 |
| 79 | 163,400 | 4,467,500 | 20,320 |
| 80 | 166,000 | 4,630,900 | 21,070 |
Potential Break
| Level | Node Cost | Ounce |
|---|---|---|
| 20 | | |
| 30 | | |
| 40 | | |
| 50 | | |
| 60 | | |
| 70 | | |
| 80 | | — |
Skills
Basic Attack · Reflex Fist Basic Attack
Press the Basic Attack button to perform a combo of up to 5 hits, dealing Fulmen DMG.
Charged Attack
Lv. 1: Hold the Basic Attack button to throw a hook at the target, dealing Fulmen DMG.
Lv. 2: Hold the Basic Attack button to throw a flurry of punches, dealing Fulmen DMG.
Pursuit Attack
After Dodging or during a Dash, press the Basic Attack button to unleash a Pursuit Attack, dealing Fulmen DMG.
Basic Attack Press the Basic Attack button to perform a combo of up to 5 hits, dealing Fulmen DMG. The attack builds 5/5/20/10/20 Street Smarts with each respective hit. Triggering a Perfect Dodge using Sway grants 5 Street Smarts. After a common Perfect Dodge, press the Basic Attack button to immediately unleash a Lv. 2 Charged Attack and interrupt the enemy. Press the Dodge button before the attack ends to perform a Sway. Press the Basic Attack button before Sway ends to chain back into the Basic Attack combo. Sway triggered from the Basic Attack's 1st/2nd/5th hit can chain into the 3rd hit. Sway triggered from Skills, Ultimates, and the Basic Attack's 3rd/4th hit can chain into the 5th hit. Triggering a Perfect Dodge using Sway grants 20 Street Smarts. Charged Attack Lv. 1: Hold the Basic Attack button to throw a hook at the target, dealing Fulmen DMG and gaining 12 Street Smarts. Lv. 2: Hold the Basic Attack button to deliver a flurry of punches, dealing Fulmen DMG and gaining 20 Street Smarts. Pursuit Attack After Dodging or during a Dash, press the Basic Attack button to unleash a Pursuit Attack, dealing Fulmen DMG and gaining 5 Street Smarts. Shaped by extensive street brawling experience—though he'd rather not reveal it.
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1st-hit DMG | 10.64% | 11.49% | 12.41% | 13.40% | 14.47% | 15.63% | 16.88% | 18.23% | 19.69% | 21.26% | 22.96% | 24.80% | 26.79% | 28.93% | 31.24% | 33.74% | 36.44% | 39.36% | 42.51% | 45.91% |
| 2nd-hit DMG | 17.12% | 18.50% | 19.98% | 21.56% | 23.30% | 25.16% | 27.18% | 29.34% | 31.70% | 34.22% | 36.96% | 39.92% | 43.12% | 46.56% | 50.30% | 54.32% | 58.66% | 63.36% | 68.42% | 73.90% |
| 3rd-hit DMG | 32.43% | 35.01% | 37.83% | 40.86% | 44.13% | 47.64% | 51.45% | 55.59% | 60.03% | 64.83% | 70.02% | 75.60% | 81.66% | 88.20% | 95.25% | 102.87% | 111.09% | 120.00% | 129.60% | 139.95% |
| 4th-hit DMG | 9.99% | 10.79% | 11.65% | 12.58% | 13.59% | 14.68% | 15.85% | 17.12% | 18.49% | 19.97% | 21.56% | 23.29% | 25.15% | 27.16% | 29.34% | 31.68% | 34.22% | 36.96% | 39.91% | 43.11% |
| 5th-hit DMG | 45.27% | 48.89% | 52.80% | 57.03% | 61.59% | 66.52% | 71.84% | 77.59% | 83.79% | 90.50% | 97.74% | 105.56% | 114.00% | 123.12% | 132.97% | 143.61% | 155.10% | 167.51% | 180.91% | 195.38% |
| Lv. 1 Charged Attack | 23.35% | 25.22% | 27.23% | 29.41% | 31.77% | 34.31% | 37.05% | 40.02% | 43.22% | 46.68% | 50.41% | 54.44% | 58.80% | 63.50% | 68.58% | 74.07% | 79.99% | 86.39% | 93.30% | 100.77% |
| Lv. 2 Charged Attack | 38.88% | 42.03% | 45.36% | 49.05% | 52.92% | 57.15% | 61.74% | 66.69% | 72.00% | 77.76% | 83.97% | 90.72% | 98.01% | 105.84% | 114.30% | 123.48% | 133.29% | 144.00% | 155.52% | 167.94% |
| Pursuit Attack DMG | 26.60% | 28.72% | 31.02% | 33.50% | 36.18% | 39.08% | 42.20% | 45.58% | 49.22% | 53.16% | 57.42% | 62.00% | 66.96% | 72.32% | 78.10% | 84.36% | 91.10% | 98.40% | 106.26% | 114.76% |
Skill · Strategic Retreat Skill
Upon reaching full Street Smarts, press the Skill button to consume it all and unleash a powerful uppercut that deals Fulmen DMG.
Skill Upon reaching full Street Smarts, press the Skill button to consume it all and unleash a powerful uppercut that deals Fulmen DMG. Max Street Smarts: 80 Street Smarts gained per second: 1 Let the lad stumble, pick out the lapse, and demonstrate proper form.
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 103.60% | 111.84% | 120.80% | 130.48% | 140.96% | 152.24% | 164.40% | 177.52% | 191.76% | 207.04% | 223.68% | 241.52% | 260.88% | 281.76% | 304.24% | 328.64% | 354.88% | 383.28% | 413.92% | 447.04% |
Ultimate · Non-Lethal Current Ultimate
Upon reaching full charge, press the Ultimate button to unleash a heavy punch that deals massive Fulmen DMG.
Ultimate Upon reaching full charge, press the Ultimate button to activate the Reactors affixed to Lorin's electric boxing gloves, smashing them into the ground to deal massive Fulmen DMG. He once worried that his blows lacked enough force, so he put a piece of metal on his hand. Now, he consciously holds back his strength.
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 138.10% | 149.15% | 161.08% | 173.96% | 187.89% | 202.91% | 219.15% | 236.68% | 255.61% | 276.06% | 298.14% | 321.99% | 347.76% | 375.58% | 405.63% | 438.08% | 473.12% | 510.97% | 551.85% | 596.00% |
Tactical Assault · Conflict Interception Tactical Assault
Switch in the selected character while having sufficient Reactor Energy to unleash a charged punch at the enemy, dealing Fulmen DMG and fully restoring Street Smarts.
Tactical Assault Switch in the selected character while having sufficient Reactor Energy to unleash a charged punch, dealing Fulmen DMG and fully restoring Street Smarts. A quick and accurate jab will stop aggressors right in their tracks.
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 56.42% | 60.97% | 65.80% | 71.05% | 76.79% | 82.88% | 89.53% | 96.74% | 104.44% | 112.77% | 121.80% | 131.60% | 142.10% | 153.44% | 165.76% | 178.99% | 193.34% | 208.81% | 225.47% | 243.53% |
Passive Skill · Judgemental Intuition Passive
Using Strategic Retreat increases Basic Attack DMG.
Press the Dodge button during various attacks to perform a Sway, which can chain into the Basic Attack combo.
Passive Using Strategic Retreat grants a 40% Basic Attack DMG Bonus for 5s. Triggering this effect again refreshes its duration. He's seen it all, from the alleys to the office.
Psyche
Psyche I
Model Chief Inspector
Upon evading an attack with Sway, Lorin recovers 50% of its Stamina cost. After using Sway, his ATK is increased by 10% for 5s.
Psyche II
Bar Regular
The 5th hit of Lorin's Basic Attack deals an additional 40% Fulmen DMG. Using Sway to evade an attack triggers Perfect Sway, even if the attack did not have a red circle indicator.
Psyche III
Unresolved Sin
The 5th hit of Lorin's Basic Attack increases his Stun Buildup Bonus by 5% for 5s.
Psyche IV
Unerring Justice
Upon using Sway, Lorin's Skill DMG is increased by 15%, stacking up to 2 times.
Psyche V
Fist of the Rising Dawn
After Lorin Executes an enemy, he increases the ATK of all characters on the team by 20% for 40s.
Psyche VI
Sound Sleeper
Increases Lorin's Ultimate DMG by 65%. After using his Ultimate, Lorin regains 60 Street Smarts and 6 Stamina per second.
Available Motives
-
The Richness Mystery #12032001 -
The Pincers Mystery #12032002 -
The Heart Rate Mystery #12042001 -
The Formalism Mystery #12042002 -
The Wild Trio Mystery #12042003 -
The Resurrection Mystery #12042004 -
The Chivalry Mystery #12052001 -
The Cinderella Mystery #12052002