Grimm

#1005 Journalist Fulmen Witness Combat Support

Assets

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Bust
Bust
Illustration
Illustration
Portrait
Portrait
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Attributes

Level 80

HP 5,468
ATK 512
DEF 529
CRIT Rate 5.00%
CRIT DMG 50.00%
Amplitude Coefficient 5.00%
Amplitude Multiplier 50.00%
Stun Buildup Bonus 30.00%
Ultimate Charge Efficiency 100.00%
Break Exploit 100

Growth

Level HP ATK DEF
1 744 70 24
10 1,079 101 56
20 1,748 164 121
30 2,418 226 196
40 3,088 289 270
50 3,757 351 344
60 4,427 414 419
70 5,096 477 493
80 5,468 512 529

Level-Up Cost

Level 1 → 80

Total EXP 4,630,900
Total Ounce 425,050

EXP Material Conversion

Material EXP
The Science of All Things: Volume IV × 231 4,620,000
The Science of All Things: Volume III × 1 10,000
The Science of All Things: Volume I × 1 2,000

Overflow EXP:1,100

Level EXP Cumulative EXP Ounce
1 1,000 0 10
2 1,400 1,000 20
3 1,800 2,400 30
4 2,200 4,200 40
5 2,600 6,400 50
6 3,000 9,000 60
7 3,400 12,000 70
8 3,800 15,400 80
9 4,200 19,200 90
10 5,000 23,400 130
11 5,450 28,400 160
12 5,900 33,850 190
13 6,350 39,750 220
14 6,800 46,100 250
15 7,250 52,900 280
16 7,700 60,150 310
17 8,150 67,850 340
18 8,600 76,000 370
19 9,050 84,600 400
20 10,000 93,650 500
21 10,900 103,650 580
22 11,800 114,550 660
23 12,700 126,350 740
24 13,600 139,050 820
25 14,500 152,650 900
26 15,400 167,150 980
27 16,300 182,550 1,060
28 17,200 198,850 1,140
29 18,100 216,050 1,220
30 20,000 234,150 1,330
31 22,800 254,150 1,480
32 25,600 276,950 1,630
33 28,400 302,550 1,780
34 31,200 330,950 1,930
35 34,000 362,150 2,080
36 36,800 396,150 2,230
37 39,600 432,950 2,380
38 42,400 472,550 2,530
39 45,200 514,950 2,680
40 50,000 560,150 2,860
41 52,000 610,150 3,100
42 54,000 662,150 3,340
43 56,000 716,150 3,580
44 58,000 772,150 3,820
45 60,000 830,150 4,060
46 62,000 890,150 4,300
47 64,000 952,150 4,540
48 66,000 1,016,150 4,780
49 68,000 1,082,150 5,020
50 75,000 1,150,150 5,300
51 76,750 1,225,150 5,660
52 78,500 1,301,900 6,020
53 80,250 1,380,400 6,380
54 82,000 1,460,650 6,740
55 83,750 1,542,650 7,100
56 85,500 1,626,400 7,460
57 87,250 1,711,900 7,820
58 89,000 1,799,150 8,180
59 90,750 1,888,150 8,540
60 100,000 1,978,900 8,960
61 103,000 2,078,900 9,470
62 106,000 2,181,900 9,980
63 109,000 2,287,900 10,490
64 112,000 2,396,900 11,000
65 115,000 2,508,900 11,510
66 118,000 2,623,900 12,020
67 121,000 2,741,900 12,530
68 124,000 2,862,900 13,040
69 127,000 2,986,900 13,550
70 140,000 3,113,900 14,110
71 142,600 3,253,900 14,800
72 145,200 3,396,500 15,490
73 147,800 3,541,700 16,180
74 150,400 3,689,500 16,870
75 153,000 3,839,900 17,560
76 155,600 3,992,900 18,250
77 158,200 4,148,500 18,940
78 160,800 4,306,700 19,630
79 163,400 4,467,500 20,320
80 166,000 4,630,900 21,070

Potential Break

Skills

Basic Attack · Compact Handgun 8 Attributes Basic Attack Press the Basic Attack button to perform a combo of up to 5 hits, dealing Fulmen DMG. Charged Attack Lv. 1: Hold the Basic Attack button to throw an undercharged grenade, dealing Fulmen DMG. Lv. 2: Hold the Basic Attack button to throw a fully-charged grenade, dealing Fulmen DMG and applying News Target to the targets hit. Pursuit Attack After Dodging, press the Basic Attack button to unleash a Pursuit Attack, dealing Fulmen DMG.

Basic Attack Press the Basic Attack button to perform a combo of up to 5 hits, dealing Fulmen DMG. Grants 2/2/2/5/5 Camera Battery with each respective hit. The 5th hit of the Basic Attack combo will apply News Target to targets hit. Upon triggering a Perfect Dodge, press the Basic Attack button to immediately unleash the 5th hit of the Basic Attack combo. This attack can interrupt enemies. After using the Opening Move, press the Basic Attack button to chain directly into the 5th hit of the Basic Attack combo. After Parrying an attack, press the Basic Attack button to chain directly into the 3rd hit of the Basic Attack combo. Charged Attack Lv. 1: Deals Fulmen DMG and grants 5 Camera Battery. Lv. 2: Deals Fulmen DMG and grants 6 Camera Battery. Additionally applies News Target to the targets hit. Pursuit Attack After Dodging, press the Basic Attack button to perform a Pursuit Attack, dealing Fulmen DMG and gaining 2 Camera Battery. A handy tool for self-defence, and a perfect helper for gathering evidence.

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1st-hit DMG 15.64%16.89%18.25%19.70%21.28%22.98%24.82%26.81%28.95%31.27%33.77%36.47%39.39%42.54%45.94%49.62%53.59%57.88%62.51%67.51%
2nd-hit DMG 22.66%24.46%26.42%28.54%30.82%33.28%35.96%38.82%41.94%45.28%48.90%52.82%57.04%61.62%66.54%71.86%77.62%83.82%90.52%97.76%
3rd-hit DMG 31.82%34.37%37.12%40.09%43.30%46.76%50.50%54.54%58.90%63.62%68.71%74.20%80.14%86.55%93.47%100.95%109.03%117.75%127.17%137.34%
4th-hit DMG 29.13%31.47%33.96%36.69%39.63%42.81%46.23%49.92%53.91%58.23%62.88%67.92%73.35%79.20%85.56%92.40%99.78%107.76%116.40%125.70%
5th-hit DMG 53.94%58.26%62.92%67.94%73.38%79.26%85.60%92.44%99.84%107.82%116.44%125.76%135.82%146.70%158.44%171.10%184.80%199.58%215.54%232.78%
Pursuit Attack DMG 25.89%27.96%30.21%32.61%35.22%38.04%41.10%44.37%47.91%51.75%55.89%60.36%65.19%70.41%76.05%82.14%88.71%95.79%103.47%111.75%
Lv. 1 Charged Attack 57.18%61.75%66.69%72.02%77.79%84.01%90.73%97.99%105.83%114.29%123.44%133.31%143.98%155.49%167.94%181.37%195.88%211.55%228.47%246.75%
Lv. 2 Charged Attack 94.39%101.95%110.10%118.91%128.42%138.69%149.79%161.77%174.71%188.69%203.79%220.09%237.70%256.71%277.25%299.44%323.38%349.26%377.20%407.37%
Skill · Photographic Proof 3 Attributes Skill Upon reaching full Camera Battery, press the Skill button to consume it and begin rapidly taking pictures, dealing Fulmen DMG. Upon reaching full Camera Battery, hold the Skill button to aim the camera. Release the button to consume all Camera Battery and begin rapidly snapping photos, dealing Fulmen DMG and applying Photo Evidence to the targets hit.

Skill Upon reaching full Camera Battery, press the Skill button to consume 20 Camera Battery and begin snapping rapid photos of every target in range, dealing Fulmen DMG. Upon reaching full Camera Battery, hold the Skill button to aim the camera. Release the button to consume all Camera Battery, taking rapid pictures and dealing Fulmen DMG to all targets within range. Enemies hit are inflicted with Photo Evidence for 15s. If the target is has News Target, it is replaced with Full Exposé that lasts 15s. Photo Evidence reduces the Fulmen RES of enemies by 5%. Full Exposé reduces enemies' Fulmen RES by 15%. Max Camera Battery: 40 Camera Battery gained per second: 4 The most valuable evidence must be captured on film—for the camera never lies.

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Skill DMG 27.55%29.76%32.14%34.71%37.49%40.49%43.73%47.22%51.00%55.08%59.49%64.25%69.39%74.94%80.93%87.41%94.40%101.95%110.11%118.92%
Non-Charged Skill DMG 43.13%46.59%50.31%54.34%58.68%63.38%68.45%73.92%79.84%86.23%93.12%100.57%108.62%117.31%126.70%136.83%147.78%159.60%172.37%186.16%
Fully-Charged Skill DMG 86.27%93.17%100.62%108.67%117.37%126.76%136.90%147.85%159.68%172.45%186.25%201.15%217.24%234.62%253.39%273.66%295.55%319.20%344.73%372.31%
Ultimate · Airborne Scoop 1 Attributes Ultimate Upon reaching full charge, press the Ultimate button to leap into the air and pull off a string of difficult snapshots, dealing massive Fulmen DMG. Hitting an enemy refreshes the duration of their Photo Evidence or Full Exposé.

Ultimate Upon reaching full charge, press the Ultimate button to leap into the air and pull off a string of difficult snapshots, dealing massive Fulmen DMG. Hitting an enemy refreshes the duration of their Photo Evidence or Full Exposé to 40s. "It's time everyone saw you for what you truly are... Evil!"

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Skill DMG 44.15%47.69%51.50%55.62%60.07%64.87%70.07%75.67%81.72%88.26%95.32%102.95%111.19%120.08%129.69%140.06%151.27%163.37%176.44%190.55%
Tactical Assault · Undercover Inquiry 1 Attributes Tactical Assault Switch in the selected character while having sufficient Reactor Energy to deal Fulmen DMG. If attacked during this time, Grimm counters and interrupts the enemy.

Tactical Assault Switch in the selected character while having sufficient Reactor Energy to deal Fulmen DMG. If attacked during this time, Grimm counters and interrupts the enemy, gaining 40 Camera Battery. There will always be those willing to brave danger in pursuit of the truth, capturing it all through the lens of their trusty camera.

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Skill DMG 64.20%69.32%74.88%80.84%87.32%94.32%101.84%110.00%118.80%128.32%138.56%149.64%161.64%174.56%188.52%203.60%219.92%237.48%256.48%277.00%
Passive Skill · Live Recording 0 Attributes Applying Full Exposé with skills grants a Fulmen DMG Bonus to the whole team.

Applying Full Exposé with skills grants a 5% Fulmen DMG Bonus to the whole team for 40s. "Of course the whole thing's going on tape. Being a journalist is a terribly hazardous thing, after all."

Psyche

Psyche I

Mouthpiece or Propagandist?

Full Exposé reduces enemies' Fulmen RES by an additional 5%.

Psyche II

The Spotlight Effect

When Grimm's skills hit an enemy with Full Exposé, he deals an additional 10% Fulmen DMG to the target.

Psyche III

Spiral of Silence

When battle begins, the Amplitude Multiplier of all characters on the team except Grimm is increased by 45%.

Psyche IV

The Three Languages

Upon using Tactical Assault, Grimm's ATK is increased by 10% for 10s.

Psyche V

The Singing Bone

After Grimm uses his Ultimate, he increases the Fulmen DMG of all characters on the team by 15% for 40s.

Psyche VI

True Accounts

Upon parrying an enemy attack, Grimm leaves a grenade at his location that deals 30% Fulmen DMG. His Basic Attacks deal +75% DMG to enemies with Full Exposé.

Available Motives